This is the truth
Is this how it went down?
IW: As the creators of "Call of Duty," we think it should have a two year release cycle to keep things fresh.
Activision: Two a year? Sounds great.
IW: No, no. One game every two years.
Activision: What? No. That's not maximizing profitability and brand awareness!
IW: ......
Activision: Don't look so glum! OK, compromise time: we'll just release an inferior iteration of the series by a mediocre developer every year you don't deliver a completed game to us.
IW: Look, we just don't want you to ruin Call of Duty the way you did Tony Hawk and Guitar Hero.
Activision: Don't worry, I'm sure we'll find new and completely different ways to ruin Call of Duty. How about a third person action adventure title?
IW: What? No. That's not Call of Duty.
Activision: This preliminary box art sure says it is!
IW: Oh look, you put a "Call of Duty" sticker over the words "Uncharted 2." I'm sure Call of Duty: Among Thieves is going to go over really well with the gaming public.
Activsion: If you don't drop the sarcasm we're not even going to bother showing you Call of Duty: Xtreme Beach Volleyball. It's explosively jiggly!
IW: See, this is what we were afraid of. You're not just mishandling "Call of Duty," you're exploiting it... You're abusing it... You're raping it.
Activision: So? We here at Activision believe it would be downright irresponsible to our stock holders if we didn't rape our intellectual property as hard and as often as possible. Market research shows that "Call of Duty" has several years of quality rape left in it and it is critical that we don't miss a single rape-ortunity.
IW: We never thought we'd say this, but we miss EA.
Activision: Oh, boo hoo. Quit your crying or we'll rape you too!
IW: *Leaves*